The challenge
Where teams get stuck
The problems we're most often brought in to solve.
- 01
Users experience motion sickness
Poor locomotion choices and dropped frames make sessions uncomfortable within minutes.
- 02
Training without measurable outcomes
The simulation looks convincing but records nothing trainers can use to assess competence.
- 03
Standalone headset constraints
Content built for PC VR performs poorly on standalone headsets with mobile-class hardware.
Overview
Virtual Reality & Simulation at VulcanTech
Virtual reality development is the engineering of fully immersive experiences and simulations delivered through a headset. VulcanTech builds VR experiences and training simulations in Unity and Unreal Engine for Meta Quest and PC VR through OpenXR, ranging from procedural training with scoring to immersive product and brand experiences. Comfort and frame rate are designed in from the first prototype, alongside a plan for managing and updating headsets after launch.
Key deliverables
- VR prototype tested on target headsets
- Production VR application
- Training data export or reporting
- Headset deployment guide
- Source project and documentation
What you get
What Virtual Reality & Simulation includes
Procedural training
Step-by-step tasks that mirror real procedures, with guidance and error feedback.
Scoring and reporting
Completion, time and error data exported for trainers or a learning platform.
Comfortable locomotion
Teleport, snap turning and seated options that reduce motion sickness.
Hand and controller input
Natural grabbing and interaction with controllers or hand tracking.
Standalone performance
Frame-rate targets met on Meta Quest through optimised assets and rendering.
Multi-user sessions
Shared sessions where trainers and trainees meet in the same scene, where required.
More in Spatial Computing (AR/VR)
Related services
Our process
How we deliver
A delivery process you can see into — from first workshop to production support.
- 01
Discovery
A focused working session on your objectives, constraints and existing systems. It concludes with a scoped proposal and a clear view of value, risk and effort.
- 02
Architecture & planning
We agree the target architecture, data model and integration approach before product code is written, and secure your sign-off.
- 03
Iterative delivery
Working software reaches a staging environment on a regular cadence, giving stakeholders continuous visibility and the ability to steer priorities.
- 04
Assurance & hardening
Automated testing, accessibility and performance budgets, and a security review are completed before anything reaches production.
- 05
Launch & continuity
We manage cutover and remain engaged through an agreed support period, with a structured handover to your teams or ongoing operation by ours.
Engagement models
Work with us the way that suits you
Outcome-based delivery
A defined scope, timeline and commercial model agreed after discovery. We own delivery risk against the agreed outcomes.
Best for: Well-defined initiatives, MVPs and first releases
Dedicated product teams
A cross-functional pod — engineering, design, QA and delivery leadership — aligned to your roadmap and scaled as priorities change.
Best for: Long-term product development and evolving roadmaps
Team extension
Senior engineers embed in your organisation, work inside your processes and report to your leaders — on contracts that assign all IP to you.
Best for: Adding specialist capability without growing headcount
Tools & technologies
The stack we build with
- Unity
- Unreal Engine
- OpenXR
- Meta XR SDK
- XR Interaction Toolkit
- SteamVR
- Blender
Why VulcanTech
A partner, not a vendor
Senior engineering, honest delivery, and work we can name.
Senior engineers own delivery
The engineers who scope your programme in discovery are the engineers who deliver it. There is no hand-off to a junior bench after contract signature.
Engagement models that fit
Outcome-based delivery, dedicated product teams, team extension or global capability centres, matched to how your organisation prefers to work.
A verifiable track record
Every customer story we publish describes real production work, naming the client wherever confidentiality allows, including public-sector platforms secured through competitive tenders.
80+ projects in 16 countries
Delivered since 2021 across the public sector, real estate, healthcare, manufacturing and consumer technology, for regulated and high-growth organisations alike.
Customer stories
Proven delivery
Real Estate & Construction · United Arab EmiratesMaak Dream Developers runs sales, inventory and delivery on one governed platformMaak Dream DevelopersRead the story
Public tenderPublic Sector & Government · PakistanPunjab's environment department gives citizens live, forecast-led air-quality intelligenceEPCCD, Government of the PunjabRead the story
Manufacturing & Industrial · PakistanSiddique Sons Engineering moves HR and payroll onto a single system of recordSiddique Sons Engineering (Pvt) LtdRead the story
FAQ
Frequently asked questions
Can't find what you need? Ask us in the discovery session.
Free discovery session
Start your Virtual Reality & Simulation project
Tell us what you're building. You'll hear back from an engineer, not an inbox.
- 1We reply within one business day to set up a 30-minute call.
- 2A senior engineer — not a salesperson — walks through your problem.
- 3You get a scoped proposal with timeline and cost. No obligation.
New projects & sales
[email protected]Existing clients & support
[email protected]
