The challenge
Where teams get stuck
The problems we're most often brought in to solve.
- 01
Players leave after one session
Onboarding and early progression are untuned, so most installs never return.
- 02
Ads damage the experience
Ad placement and frequency were added late and now drive uninstalls and poor reviews.
- 03
Builds too heavy for budget devices
Large downloads and poor frame rates on low-end Android phones limit reach in key markets.
Overview
Mobile & Live-Ops Games at VulcanTech
Mobile game development is the design, engineering and live operation of games for iOS and Android devices. VulcanTech builds and operates mobile games from hyper-casual and puzzle titles to mid-core shooters. Our self-published games, including Nut & Bolts Puzzle, Hexa 3D Puzzle and Agent Shooter 3D, give us direct experience of onboarding, ad monetisation, device performance, store review and post-launch tuning.
Key deliverables
- Playable prototype and production build
- iOS and Android store releases
- IAP and ad mediation configuration
- Analytics events and remote config
- Live-ops and update roadmap
What you get
What Mobile & Live-Ops Games includes
Core loop and level design
Mechanics and progression prototyped quickly, then refined through playtest evidence.
Onboarding and retention
First-session tutorials, difficulty curves and daily rewards designed to bring players back.
Balanced monetisation
In-app purchases and rewarded ads placed to support, not interrupt, play.
Device performance
Profiling on real low- and mid-range devices, with asset and download-size budgets.
Live-ops experimentation
Event tracking and remote config to test difficulty, rewards and ad placement after launch.
Store launch
App Store and Google Play listings, builds, privacy declarations and review management.
Our process
How we deliver
A delivery process you can see into — from first workshop to production support.
- 01
Discovery
A focused working session on your objectives, constraints and existing systems. It concludes with a scoped proposal and a clear view of value, risk and effort.
- 02
Architecture & planning
We agree the target architecture, data model and integration approach before product code is written, and secure your sign-off.
- 03
Iterative delivery
Working software reaches a staging environment on a regular cadence, giving stakeholders continuous visibility and the ability to steer priorities.
- 04
Assurance & hardening
Automated testing, accessibility and performance budgets, and a security review are completed before anything reaches production.
- 05
Launch & continuity
We manage cutover and remain engaged through an agreed support period, with a structured handover to your teams or ongoing operation by ours.
Engagement models
Work with us the way that suits you
Outcome-based delivery
A defined scope, timeline and commercial model agreed after discovery. We own delivery risk against the agreed outcomes.
Best for: Well-defined initiatives, MVPs and first releases
Dedicated product teams
A cross-functional pod — engineering, design, QA and delivery leadership — aligned to your roadmap and scaled as priorities change.
Best for: Long-term product development and evolving roadmaps
Team extension
Senior engineers embed in your organisation, work inside your processes and report to your leaders — on contracts that assign all IP to you.
Best for: Adding specialist capability without growing headcount
Tools & technologies
The stack we build with
- Unity
- C#
- Firebase
- Unity IAP
- AppLovin MAX
- Google Play Console
- App Store Connect
Why VulcanTech
A partner, not a vendor
Senior engineering, honest delivery, and work we can name.
Senior engineers own delivery
The engineers who scope your programme in discovery are the engineers who deliver it. There is no hand-off to a junior bench after contract signature.
Engagement models that fit
Outcome-based delivery, dedicated product teams, team extension or global capability centres, matched to how your organisation prefers to work.
A verifiable track record
Every customer story we publish describes real production work, naming the client wherever confidentiality allows, including public-sector platforms secured through competitive tenders.
80+ projects in 16 countries
Delivered since 2021 across the public sector, real estate, healthcare, manufacturing and consumer technology, for regulated and high-growth organisations alike.
FAQ
Frequently asked questions
Can't find what you need? Ask us in the discovery session.
Free discovery session
Start your Mobile & Live-Ops Games project
Tell us what you're building. You'll hear back from an engineer, not an inbox.
- 1We reply within one business day to set up a 30-minute call.
- 2A senior engineer — not a salesperson — walks through your problem.
- 3You get a scoped proposal with timeline and cost. No obligation.
New projects & sales
[email protected]Existing clients & support
[email protected]

